Attack Rates:
- Sword: 4.5 per Str
- Axe: 5.5 per Str
- Knuckle: 5.0 per Str
- Yoyo: 4.2 per Str
- Bow: 2.8 per Dex
Refining auf der Waffe addiert eine bestimmte % Atk zur Gesamt-Atk:
- +1 2%
- +2 4%
- +3 6%
- +4 8%
- +5 10%
- +6 13%
- +7 16%
- +8 19%
- +9 21%
- +10 24%
Upgrading Rates:
Weapon/Shield/Suit:
- +1 = 100%
- +2 = 100%
- +3 = 70%
- +4 = 50%
- +5 = 40%
- +6 = 30%
- +7 = 20%
- +8 = 10%
- +9 = 5%
- +10 = 2%
Element:
- +1 = 100%
- +2 = 100%
- +3 = 70%
- +4 = 50%
- +5 = 40%
- +6 = 30%
- +7 = 20%
- +8 = 10%
- +9 = 5%
- +10 = 2%
Piercing Rates:
Suit:
- 0/1 = 80%
- 0/2 = 50%
- 0/3 = 20%
- 0/4 = 5%
Weapon/Shield:
- 0/1 = 50%
- 0/2 = 25%
- 0/3 = 12.5%
- 0/4 = 6.25%
- 0/5 = 3.13%
- 0/6 = 1.56%
- 0/7 = 0.78%
- 0/8 = 0.39%
- 0/9 = 0.20%
- 0/10= 0.10%
Schmuck Upgraden:
- +0-10 - ?
- +10 - 10%
- +11 - 9%
- +12 - 8%
- +13 - 7%
- +14 - 6%
- +15 - 5%
- +16 - 4%
- +17 - 3%
- +18 - 2%
- +19 - 1%
- +20 - 0.2%
Ultimate Stuff:
Ultimate Exchange: (Chance eine Ulti zu erstellen)
- 2%
Ultimate Upgrade:
- 11.1% Chance von +0 auf +1.
- 9% Chance von +1 auf +2.
- 7% Chance von +2 auf +3.
- 5% Chance von +3 auf +4.
- 3% Chance von +4 auf +5.
- 0.9% Chance von +5 auf +6.
- 0.7% Chance von +6 auf +7.
- 0.5% Chance von +7 auf +8.
- 0.3% Chance von +8 auf +9.
- 0.1% Chance von +9 auf +10.
Set Gem: (Edelstein einsetzen)
- 90%
Edelstein herstellen (Normal):
- +0 = 5% = 1 Gem
- +1 = 10% = 1 Gem
- +2 = 15% = 1 Gem
- +3 = 20% = 1 Gem
- +4 = 50% = 1 Gem
- +5 = 100% = 1 Gem
- +6 = 100% = 2 Gem
- +7 = 100% = 3 Gem
- +8 = 100% = 5 Gem
- +9 = 100% = 10 Gem
- +10 = 100% = 20 Gem
Edelstein herstellen (Green):
- +0 = 10% = 1 Gem
- +1 = 20% = 1 Gem
- +2 = 30% = 1 Gem
- +3 = 40% = 1 Gem
- +4 = 100% = 1 Gem
- +5 = 100% = 2 Gem
- +6 = 100% = 4 Gem
- +7 = 100% = 6 Gem
- +8 = 100% = 10 Gem
- +9 = 100% = 20 Gem
- +10 = 100% = 40 Gem
Pet Levels:
PetLife: ( Also mit diesem CS-Item, was PetLife gibt.)
- 35% = +1
- 30% = +2
- 20% = +3
- 10% = +4
- 5% = +5
[b]Awakening Stuff:
Awakening Slots:
1 Slot = 35%
2 Slots = 35%
3 Slots = 30%
Attribute Chances:
Random Crap:
Weapon Card Exchange:
- D->C = 40%
- C->B = 15%
- B->A = 2%
Armor Card Exchange:
- 2%->3% = 40%
- 3%->4% = 15%
- 4%->7% = 2%
Chance to get a stated item:
- 9%
- Sword: 4.5 per Str
- Axe: 5.5 per Str
- Knuckle: 5.0 per Str
- Yoyo: 4.2 per Str
- Bow: 2.8 per Dex
Refining auf der Waffe addiert eine bestimmte % Atk zur Gesamt-Atk:
- +1 2%
- +2 4%
- +3 6%
- +4 8%
- +5 10%
- +6 13%
- +7 16%
- +8 19%
- +9 21%
- +10 24%
Upgrading Rates:
Weapon/Shield/Suit:
- +1 = 100%
- +2 = 100%
- +3 = 70%
- +4 = 50%
- +5 = 40%
- +6 = 30%
- +7 = 20%
- +8 = 10%
- +9 = 5%
- +10 = 2%
Element:
- +1 = 100%
- +2 = 100%
- +3 = 70%
- +4 = 50%
- +5 = 40%
- +6 = 30%
- +7 = 20%
- +8 = 10%
- +9 = 5%
- +10 = 2%
Piercing Rates:
Suit:
- 0/1 = 80%
- 0/2 = 50%
- 0/3 = 20%
- 0/4 = 5%
Weapon/Shield:
- 0/1 = 50%
- 0/2 = 25%
- 0/3 = 12.5%
- 0/4 = 6.25%
- 0/5 = 3.13%
- 0/6 = 1.56%
- 0/7 = 0.78%
- 0/8 = 0.39%
- 0/9 = 0.20%
- 0/10= 0.10%
Schmuck Upgraden:
- +0-10 - ?
- +10 - 10%
- +11 - 9%
- +12 - 8%
- +13 - 7%
- +14 - 6%
- +15 - 5%
- +16 - 4%
- +17 - 3%
- +18 - 2%
- +19 - 1%
- +20 - 0.2%
Ultimate Stuff:
Ultimate Exchange: (Chance eine Ulti zu erstellen)
- 2%
Ultimate Upgrade:
- 11.1% Chance von +0 auf +1.
- 9% Chance von +1 auf +2.
- 7% Chance von +2 auf +3.
- 5% Chance von +3 auf +4.
- 3% Chance von +4 auf +5.
- 0.9% Chance von +5 auf +6.
- 0.7% Chance von +6 auf +7.
- 0.5% Chance von +7 auf +8.
- 0.3% Chance von +8 auf +9.
- 0.1% Chance von +9 auf +10.
Set Gem: (Edelstein einsetzen)
- 90%
Edelstein herstellen (Normal):
- +0 = 5% = 1 Gem
- +1 = 10% = 1 Gem
- +2 = 15% = 1 Gem
- +3 = 20% = 1 Gem
- +4 = 50% = 1 Gem
- +5 = 100% = 1 Gem
- +6 = 100% = 2 Gem
- +7 = 100% = 3 Gem
- +8 = 100% = 5 Gem
- +9 = 100% = 10 Gem
- +10 = 100% = 20 Gem
Edelstein herstellen (Green):
- +0 = 10% = 1 Gem
- +1 = 20% = 1 Gem
- +2 = 30% = 1 Gem
- +3 = 40% = 1 Gem
- +4 = 100% = 1 Gem
- +5 = 100% = 2 Gem
- +6 = 100% = 4 Gem
- +7 = 100% = 6 Gem
- +8 = 100% = 10 Gem
- +9 = 100% = 20 Gem
- +10 = 100% = 40 Gem
Pet Levels:
PetLife: ( Also mit diesem CS-Item, was PetLife gibt.)
- 35% = +1
- 30% = +2
- 20% = +3
- 10% = +4
- 5% = +5
[b]Awakening Stuff:
Awakening Slots:
1 Slot = 35%
2 Slots = 35%
3 Slots = 30%
Attribute Chances:
Random Crap:
Weapon Card Exchange:
- D->C = 40%
- C->B = 15%
- B->A = 2%
Armor Card Exchange:
- 2%->3% = 40%
- 3%->4% = 15%
- 4%->7% = 2%
Chance to get a stated item:
- 9%